Glitch Hunter
Hunt visual anomalies. Photograph a gallery that refuses to stay put.
Turn six strange encounters into a one-of-a-kind final collage.
You enter a handmade virtual gallery with a camera and one instruction: find what should not be there.
Choose a route, wander through shifting rooms, discover peculiar objects and camera gizmos, and take six photographs. Your movement, subjects, effects, and choices become part of a final artwork unique to that visit.
Browse and save your photographs and collage at the end—then return to the gallery and make something completely different.
Glitch Hunter was originally created for Glitch n Games, curated by Bee Nix at Logan Arcade in Chicago.
The original Raspberry Pi installation was played by dozens of visitors—including glitch artists Rob Sheridan and Jaimie Fenton—and produced more than 140 visitor artworks.
✦ View original artworks created by exhibition-goers at Glitch n Games ✦
Gallery Cut preserves the noisy, awkward, handmade character of the exhibition while adding a home-player pause flow, browser downloads, and desktop photo saving.
This is an early playable prototype of an idea that may become something larger someday. That is all we are saying for now.
The PLANETARIUM doorway is an in-world teaser. That exhibit is visibly under construction and sealed in this edition.
HOW TO PLAY
- WASD: Walk
- Mouse: Look
- Shift: Run—or descend while flying
- Space: Jump—or ascend while flying
- Left Click: Photograph or use your equipped camera gizmo
- Right Click: Interact, capture Sticky channels, or reverse an active scan
- Enter: Finish after taking six photographs
- F: Toggle flight after discovering it
- G: Cycle through earned gizmos and the unequipped state
- Caps Lock: Toggle the current gizmo
- Tab / Up / Down: Select a gizmo setting
- Q / E / Left / Right: Adjust the selected setting
- Escape: Pause or resume
End Gallery: Use Left/Right or A/D to browse. Press Enter/Space to save one image, S to save everything, or Escape/Backspace to return.
PLEASE NOTE
Contains flashing imagery, rapid colour changes, high-contrast noise, intentional image corruption, visual distortion, camera motion, screen-space glitches, and occasional abrupt sounds. There is currently no reduced-motion or photosensitivity mode.
Keyboard and mouse required.
Designed for a 1280×720 display.
Created by Dawnia Darkstone / Letsglitchit
Made with Godot Engine
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Letsglitchit |
| Genre | Simulation |
| Made with | Godot |
| Tags | artgame, glitch, glitch-art, Walking simulator, Working Simulator |
| Content | No generative AI was used |
Download
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